Showing 36 of 38 projects
A fast, header-only C++ logging library with rich formatting and asynchronous support.
A fast, automated tool that decrypts encryptions, decodes encodings, and cracks hashes without prior knowledge of the key or cipher.
A tiny RPC library that simplifies WebWorker communication by hiding postMessage complexity with ES6 Proxies.
A fast, expressive, and header-only C++ library for building task-parallel programs with static, dynamic, and conditional task graphs.
A demand-driven, horizontally threaded image processing library optimized for speed and low memory usage.
A high-performance 2D physics engine for games with continuous collision detection, multithreading, and SIMD optimization.
A simple C++11 thread pool implementation for parallel task execution in C++ applications.
A Rust library providing a comprehensive toolkit of concurrent data structures, synchronization primitives, and memory management utilities.
A fast and lightweight Entity Component System (ECS) for building games and simulations with millions of entities in C and C++.
A data-oriented and data-driven game engine written in Rust, designed for extreme multithreading and clean architecture.
A simple, fast, multi-threaded, and highly parallel HTTP 1.1 server for Ruby/Rack applications.
A reactive programming library for Unity that ports .NET Reactive Extensions with Unity-specific utilities and cross-platform support.
A fast single-producer, single-consumer lock-free queue implementation for C++ with wait-free operations.
A universal, high-performance PDF reader core for iOS apps with iBooks-like navigation and multithreaded rendering.
A multithreaded lossless PNG/APNG compression optimizer written in Rust, usable via CLI or as a library.
A comprehensive helper library for async/await in .NET, providing async-compatible coordination primitives like AsyncLock.
A high-performance, cross-platform Python framework for building complex real-time video processing applications with multi-threaded and asyncio APIs.
A library that simplifies using web workers and worker threads across Node.js, browsers, and Electron with a uniform API.
A conservative garbage collector for C and C++ providing automatic memory management without requiring language changes.
A high-performance, multithreaded MySQL logical backup and restoration tool with consistent snapshot support.
A multithreaded, Postgres-based Active Job backend for Ruby on Rails, designed for simplicity and performance.
A fast, lightweight, modern, and easy-to-use C++17/20/23 thread pool library for high-performance parallel computing.
A high-performance asynchronous C++ logging library designed for low-latency, performance-critical applications.
A modern C++ concurrency library providing tasks, executors, timers, and C++20 coroutines for writing highly concurrent applications.
A portable software framework for instantiating high-performance BLAS-like dense linear algebra libraries.
A C99+ library providing concurrency primitives, safe memory reclamation mechanisms, and non-blocking data structures for high-performance concurrent systems.
A public domain, cross-platform, lock-free thread caching memory allocator with 16-byte alignment, implemented in C.
A public domain, cross-platform, lock-free thread caching memory allocator with 16-byte alignment, implemented in C.
A JavaScript library for creating and managing pools of workers to offload CPU-intensive tasks in Node.js and browsers.
A Node.js module that implements the Web Worker API using native threads for CPU-bound tasks.
A cross-platform, dependency-free C++ and Python DAG framework for building parallel computational graphs.
A modern Java and JVM language decompiler focused on high-quality, clean, and accurate code output.
A hybrid thread/fiber task scheduler for C++11 that enables efficient execution of blocking tasks.
A high-performance message-passing memory allocator designed for scalable multithreaded applications.
JPHP is a PHP compiler that runs on the Java Virtual Machine, enabling use of Java libraries and building desktop/Android apps.
A high-performance C# Archetype & Chunks Entity Component System (ECS) for game development and data-oriented programming.
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