Showing 4 of 4 projects
A Lua library for procedural generation of mazes, rooms, and dungeons for roguelikes and dungeon crawlers.
A JavaScript module for generating mazes with multiple algorithms, compatible with Deno and Node.
Example implementations of algorithms in Dart/Flutter, including maze generation and smooth camera follow.
A Swift-based programmatic maze generator and solver using depth-first search and A* algorithms, originally a WWDC17 scholarship submission.
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