Showing 12 of 12 projects
A real-mode DOS game for Ludum Dare #31, playable in DOSBox with joystick support.
A fast-paced arcade shooter where you dodge red targets, collect bombs, and survive for a high score.
A JavaScript game built with Phaser for Ludum Dare 29 game jam.
A simple platformer game created for the Ludum Dare 28 game jam using the Phaser HTML5 framework.
A game created for the Ludum Dare #28 game jam competition.
A Phaser-based maze game where you play as a firefly navigating dark mazes while avoiding instant-death horrors.
A real-time multiplayer web game built for Ludum Dare 35 where players compete in a shared arena.
A 2D game created for Ludum Dare 33 using Godot Engine, featuring minimalist pixel art and atmospheric gameplay.
A 48-hour game jam project created with Godot Engine where players control a rampaging kraken.
A Gameboy DMG game written in z80 assembly where you harvest crops by watering them with rabbit blood.
A fast-paced action game where gameplay is synchronized with music, built using Babylon.js.
A Gameboy game created for Ludum Dare 38 game jam, featuring puzzle-platformer gameplay.
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