Showing 36 of 1281 projects
A WezTerm plugin that adds a command-palette-style fuzzy picker for discovering and executing keybindings.
A Gruvbox Material theme for Neovim with Alabaster inspiration, offering dark/light modes and extensive customization.
A Neovim plugin for context-aware navigation between sibling code nodes using Tree-sitter.
A flexible A* pathfinding library for Lua supporting grid, point, mesh, or infinite maps without requiring map initialization.
A lightweight Neovim plugin for fast code navigation in large C# projects using cached tree-sitter parsing and SQLite.
A simple, extensible timer management plugin for Neovim with a clean API for creating and managing multiple timers.
A lightweight Lua library for parsing and generating .ini configuration files, specifically designed for LÖVE game development.
A Neovim plugin to generate, update, and delete markdown tables of contents from headings in other markdown files.
A customizable Neovim plugin for managing and synchronizing scratchpad data with floating windows and seamless text pushing.
A Neovim plugin providing intuitive modal keybindings to move, swap, and resize editor windows.
An asynchronous code formatting plugin for Neovim that formats buffers without requiring them to be saved.
A project-aware global marks manager for Neovim that isolates marks per project using Neovim's native ShaDa system.
A Lua library bringing structured concurrency to Neovim, inspired by Python's Trio API.
A Neovim plugin that generates conventional commit messages using AI providers like OpenAI and Google Gemini.
A lightweight compression algorithm for Lua source code using Huffman coding and LZ77 on language tokens.
A Neovim plugin that deletes buffers while preserving window layouts, offering flexible deletion options and user commands.
A Neovim plugin that creates isolated buffers to edit specific parts of files, particularly useful for code in markdown.
An annotated Neovim plugin template with pre-configured development tools and CI workflows.
A lightweight, stack-based scene and game state manager for Lua game development.
A Makefile-based tool to build and deploy LÖVE game projects to itch.io with support for web and Windows exports.
A LÖVE library that automatically reloads shaders on save, provides better error messages, and supports #include directives.
A lightweight Neovim plugin for inline note-taking and task management with persistent storage and a modern UI.
A Neovim plugin that creates new plugin configuration files with a single command to speed up plugin management.
A Neovim plugin that provides real-time weather and earthquake alerts without requiring API keys.
A dynamic, customizable listbox UI component for the LÖVE 2D game engine, supporting mouse, keyboard, and touch interactions.
A minimal Lua library that parses formatted comments and returns them as structured tables.
A minimal timer plugin for Neovim to help competitive programmers and interview candidates practice coding under time constraints.
A Neovim plugin for translating text directly within the editor using Google Translate, DeepL, and other providers.
Interactive particle system editor and playground for LÖVE 11, allowing real-time manipulation of emitters and textures.
A Neovim plugin for managing Joplin notes and notebooks directly within the editor.
A Grunt-based build system for PICO-8 games that enables multi-file Lua development with automatic concatenation and watch functionality.
A Neovim plugin for generating docstrings with live preview, supporting Google, NumPy, and Sphinx formats.
A user interface library for the LÖVE game development framework.
A Lua library for handling multitouch gestures like zoom, rotate, pan, and tap, designed for LÖVE game engine.
A tmux completion source for the blink.cmp Neovim plugin that suggests text from tmux panes.
A VLC plugin that lets you mark, comment on, and replay important sections of videos without searching.
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