Showing 36 of 1281 projects
A Neovim color scheme inspired by Plan9's acme editor with a personal touch.
A simple dynamic light and shadow library for LOVE2D 11.2 that generates shadows directly from canvas/image alpha.
A Neovim plugin that installs dependencies for multiple languages directly from the editor, eliminating terminal switching.
A Neovim plugin to generate, update, and delete markdown tables of contents from headings in other markdown files.
A Neovim colorscheme port of Alduin with treesitter and semantic highlighting support.
Neovim plugin that automatically enriches copied code snippets with LSP symbol definitions and hover information for LLM context.
A Lua implementation of Bresenham's line algorithm for grid-based line drawing and distance calculation.
A lightweight Neovim plugin for fast code navigation in large C# projects using cached tree-sitter parsing and SQLite.
A lightweight Lua library for parsing and generating .ini configuration files, specifically designed for LÖVE game development.
A Lua library bringing structured concurrency to Neovim, inspired by Python's Trio API.
A Neovim plugin providing intuitive modal keybindings to move, swap, and resize editor windows.
An asynchronous code formatting plugin for Neovim that formats buffers without requiring them to be saved.
A project-aware global marks manager for Neovim that isolates marks per project using Neovim's native ShaDa system.
A simple, extensible timer management plugin for Neovim with a clean API for creating and managing multiple timers.
A lightweight, stack-based scene and game state manager for Lua game development.
A Neovim plugin that creates isolated buffers to edit specific parts of files, particularly useful for code in markdown.
A lightweight Neovim plugin for inline note-taking and task management with persistent storage and a modern UI.
A Neovim plugin that creates new plugin configuration files with a single command to speed up plugin management.
A Neovim plugin that provides real-time weather and earthquake alerts without requiring API keys.
A dynamic, customizable listbox UI component for the LÖVE 2D game engine, supporting mouse, keyboard, and touch interactions.
A Makefile-based tool to build and deploy LÖVE game projects to itch.io with support for web and Windows exports.
A tmux completion source for the blink.cmp Neovim plugin that suggests text from tmux panes.
A customizable Neovim plugin for managing and synchronizing scratchpad data with floating windows and seamless text pushing.
A lightweight compression algorithm for Lua source code using Huffman coding and LZ77 on language tokens.
A Neovim plugin that deletes buffers while preserving window layouts, offering flexible deletion options and user commands.
A Neovim plugin for marking and quickly switching between files, inspired by Harpoon with Telescope integration.
A Neovim plugin for moving lines, blocks, words, and characters vertically and horizontally with auto-indent.
A Lua library for handling multitouch gestures like zoom, rotate, pan, and tap, designed for LÖVE game engine.
Tree-aware text objects and operators for manipulating Markdown bullet lists as subtrees in Neovim.
A Go-based CLI tool and library for managing NodeMCU/ESP8266 modules with cross-platform support.
A user interface library for the LÖVE game development framework.
A Grunt-based build system for PICO-8 games that enables multi-file Lua development with automatic concatenation and watch functionality.
A programmable HTTP client for Neovim, defining requests as pure Lua tables with environments, history, and testing.
An annotated Neovim plugin template with pre-configured development tools and CI workflows.
A LÖVE library that automatically reloads shaders on save, provides better error messages, and supports #include directives.
A minimal timer plugin for Neovim to help competitive programmers and interview candidates practice coding under time constraints.
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