Showing 36 of 906 projects
An on-screen interactive console for debugging LÖVE 2D games with live code reloading and real-time HUD.
A Neovim colorscheme ported from Dark Flat iTerm2 theme with LSP and Tree-sitter support, written in Lua.
A Neovim plugin that hides comments to focus on code flow, revealing them when needed.
A dynamic light and shadow casting library for the Löve 2D game framework.
Blender exporter and LÖVE loader for the IQM and EXM 3D model formats, with animation support.
A Neovim plugin that toggles block or line comments based on visual selection and filetype detection.
A Lua library for parsing Adobe Photoshop .PSD files into the LÖVE game framework, providing layer data, blend modes, and structure.
A lightweight, high-performance, and extensible fuzzy finder for Neovim with a simple source API.
A complete internationalization library for Lua with LÖVE support, featuring smart file loading, pluralization, and locale-aware formatting.
A Neovim plugin providing utilities to enhance the nvim-dap debugging experience with breakpoint management and configuration helpers.
A Neovim plugin that automatically converts markdown files using pandoc based on YAML frontmatter settings.
A collection of applications for Opus OS, a ComputerCraft operating system.
A Neovim plugin that automatically fetches and adds co-authors to commit messages from repository history.
A Lua library for on-demand loading and caching of fonts, audio, and images in the Löve2D game framework.
An audio decoding and processing framework for ComputerCraft, supporting multiple formats and real-time streaming.
A Neovim plugin for sticky note bookmarks with git branch awareness, hover annotations, and Telescope integration.
A zero-overhead Fennel JIT compiler for Neovim that compiles at runtime with safety rollbacks.
A strict, native code style formatting plugin for Neovim that highlights and fixes common style issues like deep nesting and overlong lines.
A pure-Lua open-source emulation of the Vera Luup environment for running MiOS plugins on generic hardware.
A numeric extension for Lua providing multi-dimensional arrays with a Numpy-like API and C-level performance.
A C++ core engine for deferred structural elucidation analysis of molecular dynamics trajectories.
A minimal Love2D utility class for creating animated sprites with frame-based state management.
A simple and customizable statusline and tabline plugin for Neovim, written in Lua.
A template for creating new Neovim plugins with standardized structure and configuration.
A Neovim plugin that automatically toggles relative line numbers based on context like insert mode.
A Neovim keymap plugin that remaps Vim motions and commands to the Workman keyboard layout for ergonomic typing.
Delphi binding for the Lua 5.1 scripting language, enabling Delphi applications to embed and execute Lua scripts.
A Telescope.nvim extension for managing terminal buffers created with toggleterm.nvim.
A simple 9patch library for the LÖVE 2D game framework.
A deprecated library for saving and loading LÖVE game savegames with support for multiple Lua class systems.
A graphical computation package for Torch that enables graph-based operations and visualization.
A fast, offline word completion source for blink.cmp using a double-array trie data structure.
Intelligent scope autocompletion for conventional commits in Neovim, learning from your repository's commit history.
A Neovim plugin that automatically toggles between relative and absolute line numbers based on user events.
An OS-independent Korean and Hanja input method for Neovim that converts English keystrokes to Korean in-place.
A Neovim plugin that highlights markdown code blocks using treesitter queries for better visual distinction.
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