Showing 36 of 894 projects
A Visual Studio Code extension providing IntelliSense, linting, and formatting for Lua development.
A Neovim plugin that tracks yank and deletion history, providing a quick-access popup menu with optional session persistence.
A dead simple lazy-loading Lua library for Neovim plugins, providing an API to load plugins on various triggers.
A WezTerm plugin that adds Vim-like modal keybindings for terminal navigation, copying, searching, and UI management.
A Neovim plugin that provides direct access to Rust Analyzer's LSP extensions for Rust development.
A LÖVE module that automatically batches identical image draws using SpriteBatches for improved performance.
A minimal green color scheme for Neovim with dark/light variants and low-contrast highlights for eye comfort.
A cross-platform free software remake of Sonic Team's ChuChu Rocket for PC with new assets and gameplay improvements.
A Neovim plugin for running shell commands in terminal buffers or tmux panes with zero configuration.
An Atom One inspired dark and light colorscheme for Neovim, written in Lua.
A modular roguelike engine for LÖVE, built with Lua and using the command pattern for extensible turn-based game development.
A Lua colorscheme for Neovim with Tree-sitter support, originally designed for the Abstract IDE.
A flexible, grid-centric GUI framework for building dynamic user interfaces in Löve2D games and applications.
Neovim plugin that displays due dates and times for date strings in markdown files.
A Lua-Neovim plugin for toggling and managing terminal windows with multiple buffer support.
A Neovim completion source for blink.cmp that provides project-wide word completions using ripgrep or git grep.
A VLC extension that adds a menu option to delete video files from disk while playing them.
A frecency-based buffer switcher for Neovim that sorts files by frequency and recency for fast navigation.
A cobalt2 color theme for Neovim implemented in Lua using the colorbuddy library.
A collection of small utility libraries for the LÖVE game development framework.
A pure LuaJIT implementation of LPeg v1.0, a PEG pattern matching library for Lua, with added left recursion support.
A Lua library for Love2D that renders text with rich tag-based effects like animation, styling, and audio integration.
A very light-weight GUI framework for the Löve2D game engine, designed for simplicity and extensibility.
A Neovim commenting plugin written in Lua that supports operators, motions, and over 60 languages.
A React-like renderer for building interactive text user interfaces (TUIs) in Neovim with components and state.
A LÖVE library for asynchronous asset loading using multiple threads to prevent game stuttering.
A modern Lua port of the classic Zenburn low-contrast color scheme for Neovim, designed for long coding sessions.
An asynchronous logging library for Lua 5.1/5.2 with modular writers, formatters, and network support.
A Neovim plugin to open remote Git repositories with ephemeral shallow clones, providing a GitHub.dev-like experience directly in your editor.
A Neovim plugin that automatically adjusts pasted code to the correct indentation level using a three-tier strategy.
A Minesweeper game plugin for Neovim 0.7+, bringing classic puzzle gaming directly to your text editor.
A Neovim plugin for browsing and managing Bitbucket pull requests and Jira issues directly within the editor.
A language server providing full IDE-like support for the PICO-8 fantasy console's Lua dialect.
A parser and renderer for Aseprite animations in the LÖVE 2D game framework.
A Neovim plugin that sends lines from your buffer to a Kitty terminal, acting as a lightweight REPL.
A Windows tool for organizing and editing PICO-8 cartridge Lua code with a project explorer and built-in viewers.
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