Showing 5 of 5 projects
A safe and rich Rust wrapper around the Vulkan graphics API, preventing invalid usage through compile-time and runtime checks.
A tiny JavaScript library that reduces WebGL verbosity by providing concise helper functions for shaders, buffers, uniforms, and textures.
A minimal C library providing essential 2D/3D graphic data types like vectors, matrices, and quaternions for building canvas libraries.
Deprecated repository for the official Vulkan ICD loader and validation layers, now split into separate projects.
Cross-platform .NET bindings for Vulkan, VMA, SPIRV-Cross, and shaderc for low-level graphics programming.
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