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A faithful clone of the classic Missile Command arcade game, built with Lua and LÖVE for cross-platform desktop play.
A collection of lightweight, independent modules for Lua and Love2D game development.
A small script that automatically selects the appropriate LÖVE version to run any given LÖVE game.
A simple state switcher class for Love2D/Lua that uses one file per state and covers all Love2D state management.
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