Showing 11 of 11 projects
A customizable virtual joystick for touchscreen games in Godot Engine, supporting both 2D and 3D with multiple modes.
A MicroPython library for implementing Bluetooth Low Energy (BLE) Human Interface Devices (HID) like keyboards, mice, and joysticks.
A cross-platform, object-oriented input library for handling keyboard, mouse, and joystick devices in C++ applications.
A Java wrapper for SDL and LibGDX controller API providing enhanced gamepad support with hotplug, rumble, and extensive device mappings.
A cross-platform Go library for polling joystick state without external dependencies.
A cross-platform joystick driver for ROS2, supporting Linux, macOS, and Windows.
A dual analog joystick gamepad using ESP32 with MicroPython, transmitting values over BLE via Nordic UART Service.
Adobe AIR Native Extension for adding joystick and gamepad support to Windows applications.
Adobe AIR native extension for game controller support on desktop platforms.
Android app with joystick controls that publishes commands via MQTT for remote device control.
A simple and fast MicroPython library for reading and calibrating analog joystick values with optional button support.
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