Showing 6 of 6 projects
A comprehensive Godot 4 template providing ready-to-use menus, settings, and tools to jumpstart game development.
A Godot 4 addon for detecting input devices, managing input mappings, and providing rumble support for joypads.
A Unity library that simplifies touch and gesture handling by treating touches as objects with persistent state.
A Godot 4 template providing a complete menu system with options, credits, scene loading, and accessibility features.
A .NET library for managing native keyboard and mouse events in Windows applications.
A GameMaker Studio 2 library providing advanced gamepad support, input customization, and device management for PC and console games.
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