Showing 4 of 4 projects
A Web Audio API library for ambisonic decoding and binaural spatial audio rendering on the web.
A Python-based real-time binaural renderer for spherical microphone array signals with head-tracking support.
A cross-platform audio engine optimized for games, featuring spatial audio, data-driven configuration, and a plugin architecture.
A libGDX library providing advanced 3D spatial audio, real-time effects, and a music player for desktop games.
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