Showing 19 of 19 projects
A C/C++ library for efficient, cross-platform LLM inference with extensive hardware support and quantization.
A modern mobile touch slider with hardware-accelerated transitions for mobile websites, web apps, and native/hybrid apps.
A modern, mobile-focused touch slider with hardware-accelerated transitions for websites and hybrid apps.
A cross-platform mobile video player for Android and iOS based on FFmpeg, supporting hardware acceleration.
A cross-platform, high-performance accelerator for machine learning inference and training with ONNX models.
A hardware-accelerated JavaScript library for training and deploying machine learning models in the browser and Node.js.
A performant CSS library for smooth transitions and animations targeting 60fps on mobile web.
A collection of libraries to optimize AI model performance through inference, infrastructure, and fine-tuning techniques.
Go language bindings for OpenCV 4, enabling computer vision applications with support for CUDA, DNN, and OpenVINO.
A JavaScript animation library focused on performance and flexibility, delivering 60 FPS animations under 3 KB.
An open-source iOS SDK for RTMP live streaming with hardware encoding, beauty filters, and network optimization.
A responsive CSS animation framework for creating sliders, presentations, banners, and other step-based applications.
Official repository for WebGL specifications and conformance test suite, enabling hardware-accelerated 3D graphics in web browsers.
An efficient video and audio loader for deep learning with hardware-accelerated decoding and smart shuffling.
An open-source framework that enables Python programming for Xilinx Zynq APSoCs to design high-performance embedded systems.
A Vulkan-based source port of id Software's Quake, offering enhanced graphics and performance over QuakeSpasm.
A modern, high-performance drop-in replacement for the zlib compression library, optimized for next-generation hardware.
A lightweight Flutter Engine embedder for Raspberry Pi and Linux embedded systems that runs without X11 or Wayland.
OpenGL bindings for React Native to implement complex visual effects over images and components.
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