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A cross-platform, graphics API agnostic rendering library that follows a 'Bring Your Own Engine/Framework' style.
A cross-platform, graphics API agnostic rendering library that follows a 'Bring Your Own Engine/Framework' style.
A multi-language loader-generator for Vulkan, OpenGL, GLES, EGL, GLX, and WGL based on official specifications.
A collection of tools for inspecting, tweaking, and replaying graphics API calls between applications and GPU drivers.
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