Showing 16 of 16 projects
An easy-to-use immediate mode GUI library for Rust that runs on both web and native platforms.
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
Industry-standard navigation-mesh generation and pathfinding toolset for games, powering AI navigation in Unity, Unreal, and Godot.
A free AAA game engine deeply integrated with AWS and Twitch, now succeeded by Open 3D Engine.
A portable, data-driven 2D game engine focused on ease of use and powerful features.
An in-game debug console for Unity that displays Debug logs directly within the game, especially useful for mobile development.
A realtime 3D rendering engine focused on modern graphics techniques, designed for learning and integration.
A free, cross-platform game engine for 2D and 3D projects using an entity component system (ECS) and data-oriented design.
Import Valve Hammer (VMF) map files into Godot Engine for level design and Source Engine map porting.
A modern remake of the 1995 RPG Albion, built with .NET and requiring original game data.
A C# retained-mode UI framework for creating realtime GUIs in games and 2D/3D applications, independent of rendering engine.
A collection of ready-to-use Unity solutions using Firebase tools to add features like leaderboards and remote config sync.
A training pipeline to generate four distinct AI NPC personality weight bundles for a Zelda-style N64 game, enabling byte-level transformer inference on the console's CPU.
Common Lisp bindings and interface to the Allegro 5 game programming library
An interactive educational game that uses Gemma 3n for private, on-device AI NPCs to teach sustainable farming and botany.
Stable Raylib bindings for Object Pascal (Delphi and FreePascal) with extensive platform support and examples.
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