Showing 6 of 6 projects
A UIView subclass that simulates a 2D fluid animation for filling effects in iOS apps.
A 2D and 3D physics engine plugin for Godot, offering improved stability, performance, fluid simulation, and determinism.
A browser-based table tennis game with real-time fluid dynamics simulation rendered at 60 FPS.
An OpenCL-based GPU-accelerated library for SPH fluid simulations, designed for animation, CGI, and games.
A GPU-based height-field fluid simulation solver for GameMaker Studio 2.3+ with customizable visual effects.
An ActionScript 3.0 library for advanced image processing including FFT, SURF feature detection, edge detection, and fluid simulation.
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