Showing 14 of 50 projects
A multi-platform Nintendo Game Boy and Game Boy Color emulator written in Go, featuring debugging tools and broad game compatibility.
A zero-code iOS network debugging library that records and inspects all URLSession traffic via shake gesture.
A Python library for automatic differentiation that generates readable Python source code as its derivative output.
A header-only C++17 library providing macros and functions to obtain the names of variables, types, functions, macros, and enums at compile-time.
A Swift library for displaying real-time FPS, CPU, and memory usage overlays on iOS apps.
A Java framework that intercepts and logs database JDBC transactions without requiring code changes.
A versatile open-source tool for interfacing with and debugging digital electronics through a USB-connected FPGA board.
A comprehensive iOS project bootstrap for high-quality coding with environment management, warnings, and debugging tools.
A free, feature-rich 2D framework built on top of MonoGame and FNA for game development.
A fast code profiler for Ruby that measures execution time and memory usage to identify performance bottlenecks.
A collection of custom Claude Code resources including slash commands, autonomous skills, and specialized agents for enhanced AI-assisted development workflows.
A zero-dependency, Laravel-inspired pretty-printer and debug dumper for Go structs with colorized terminal and HTML output.
Sidekick is no longer in service as Thundra Inc. has ceased operations.
A batteries-included Ruby framework for easy web-scraping with built-in debug mode and rate limiting.
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