Real-time .NET error reporting clients for ASP.NET, Web API, WPF, Console, and MVC applications.
Exceptionless .NET Clients are libraries that provide real-time error reporting for .NET applications, including ASP.NET, Web API, WPF, Console, and MVC. They capture exceptions in production, organize the data into actionable insights, and help developers identify and fix issues before they affect users.
.NET developers building web, desktop, or console applications who need robust error monitoring and debugging capabilities in production environments.
Developers choose Exceptionless for its seamless integration via NuGet, real-time error reporting across multiple .NET platforms, and its ability to transform raw exception data into organized, actionable insights that simplify debugging.
Exceptionless clients for the .NET platform
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Works with ASP.NET, Web API, WebForms, WPF, Console, and MVC applications, as listed in the README and key features, making it versatile for diverse .NET projects.
Installed seamlessly via NuGet package manager with minimal configuration, highlighted in the key features for quick setup.
Captures and reports exceptions as they occur in production, providing immediate insights for debugging, as emphasized in the project description.
Structures error information into simple, digestible formats for quick debugging, turning raw exceptions into actionable insights.
The README prefers Windows and Visual Studio for full functionality, with limitations on macOS/Linux using VS Code, such as missing design surfaces and inability to build Windows-specific packages.
As a client for the Exceptionless service, it requires sending error data to external servers, which may not suit applications with strict data privacy or offline requirements.
Only supports .NET applications, making it unsuitable for multi-language stacks or non-.NET projects, as confirmed by the platform-specific focus.
Requires installing specific .NET SDKs and developer packs, as detailed in the setup steps, which can be cumbersome for quick prototyping or teams with varied environments.