Showing 36 of 3656 projects
A React Native Android app for reading Ziliun articles with a smooth, native-like experience.
Flutter plugin to retrieve a persistent unique device identifier across app reinstalls on iOS, Android, Mac, Windows, and Linux.
The official Gradle plugin for building and deploying robot code in the FIRST Robotics Competition.
A command-line tool that synchronizes installed packages across multiple machines using a version-controlled configuration file.
A cross-platform, object-oriented input library for handling keyboard, mouse, and joystick devices in C++ applications.
A Flutter plugin for implementing iOS Live Activities & Dynamic Island and Android RemoteViews in cross-platform apps.
A Flutter plugin for cross-platform calendar management, enabling apps to read, create, update, and delete events on a user's device.
A client/server source port for Doom enabling online multiplayer with enhanced features while preserving original gameplay.
A cross-platform plugin for Xamarin and Windows to check and request runtime permissions in mobile apps.
A generic OAuth 2 client plugin for Capacitor apps, enabling authentication with various providers without SDK dependencies.
A lightweight, open-source client for Ace of Spades that runs on very old hardware with OpenGL/ES 1.1 support.
A blazing fast, Rust-based CLI tool to organize temporary projects and experiments with a rich terminal interface.
A demo React Native mobile app written in ClojureScript, showcasing reusable components and native-like UI.
OpenGL implementation on top of Vulkan, with plans to support Metal and DirectX12 backends.
An open-source engine re-implementation of the 2001 castle simulation game Stronghold, enabling cross-platform play.
A high-performance, customizable switch component for React Native with gesture support and bidirectional data binding.
An Elixir wrapper for native file system change monitoring across macOS, Linux, and Windows.
A Qt-based C++ web framework that follows Django's API patterns for building web applications.
A cross-platform microframework for building fast, compact web applications in Pascal using Delphi or Lazarus/Free Pascal.
A Xamarin.Forms plugin for displaying native toast notifications across iOS, Android, and Windows platforms.
A script for remote building Swift projects on Linux machines directly from Xcode.
A curated list of awesome libraries, frameworks, and tools for ActionScript 3 and Adobe AIR development.
A cross-platform Go library providing normalized battery information with consistent units across operating systems.
A Capacitor community plugin that enables Firebase Cloud Messaging (FCM) capabilities for cross-platform mobile apps.
A unified configuration management library for React Native apps, providing environment variables across JavaScript, native code, and build tools.
A Ruby extension module that provides an interface to the FOX GUI toolkit for building cross-platform desktop applications.
A clean-room reimplementation of the Diablo 2 game engine in C, designed for portability and modding.
An open-source implementation of the Diablo 1 game engine, supporting Diablo, Hellfire, and mods.
A single-player Reversi (Othello) game built with Flutter, featuring a CPU opponent and cross-platform support.
A Flutter plugin for embedding interactive, customizable Mapbox vector maps in Flutter applications.
A collection of cross-platform plugins and controls for Xamarin.Forms mobile development.
A React Native component library with atomic design structure and platform-specific styling.
A cross-platform Stage3D framework for creating hardware-accelerated 2D games and graphical applications in Haxe, TypeScript, JavaScript, or ActionScript 3.
A flexible grid component for React Native that supports both simple grids and sectioned layouts.
React hooks for using Capacitor's native APIs, providing a declarative interface for mobile and web development.
A cross-platform plugin for Xamarin and Windows to check device connectivity status, connection type, and bandwidth.
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