Showing 36 of 3660 projects
A portable, lightweight C++ framework for building 2D games with minimal dependencies and cross-platform support.
A lightweight, cross-platform tool for lossless file minification and optimization across many formats.
Cross-platform GUI library for games and 3D applications, offering fast, flexible, and simple interface creation.
Go bindings for the PortAudio audio I/O library, enabling audio input/output operations in Go applications.
A single-header JSON parser for C and C++ that performs a single allocation for the entire DOM.
A cross-platform *nix supervisor for managing and daemonizing services with process monitoring and log rotation.
A Ruby DSL framework for building GUI applications and domain-specific languages with built-in data-binding.
A cross-platform workflow automation engine for developers and sysadmins to automate file operations, system tasks, and scheduled jobs.
A DSL framework for building Ruby GUI applications and domain-specific languages with built-in data-binding.
A cross-platform C++ framework for building real-time applications with 2D/3D rendering, audio, physics, and networking.
An extended ContentView for Xamarin.Forms with rounded corners, borders, shadows, and gradients.
A Flutter package for customizing desktop app windows on Windows, macOS, and Linux.
A portable, flexible file I/O abstraction library for game developers and applications requiring virtual file systems.
An unofficial Pixiv mobile client for Android and iOS, built with React Native.
A single-file, easy-to-use Inversion of Control container for .NET, designed for small projects and beginners.
A small, single header-only C++ library for loading and saving OpenEXR (.exr) images with minimal dependencies.
Run .NET and Node.js code in-process on Windows, macOS, and Linux, enabling seamless interoperability between the two ecosystems.
A Flutter selection widget with a full-screen modal popup for displaying choices, inspired by a Dribbble UX design.
A header-only file browser implementation for dear-imgui, enabling native file dialogs in C++ applications.
A universal model exchange and serialization format for decision tree forests, enabling cross-platform deployment.
An open-source cross-platform symbolic algebra library for C# and F# that solves equations, differentiates, integrates, and more.
A high-performance Java Entity-Component-System framework for game development, supporting Android, HTML5, and iOS.
A React Native component for generating and displaying interactive star ratings with extensive customization options.
Rust bindings for the Sciter embeddable HTML/CSS/script engine to build modern desktop application UIs.
A React Native library to open a location in the user's preferred map or navigation app.
An experimental free and open-source PlayStation 4 kernel rewritten in Rust, designed to run PS4 system software on Windows, Linux, and macOS.
A high-performance 2D vector graphics library using Vulkan as its rendering backend, with a Cairo-like API.
An Electron-based video editor focused on motion effects using a layered editing system.
Open source continuation of Bungie's Marathon 2 game engine for playing Marathon series games and third-party content.
A Go library that enables ANSI color escape sequences in terminal output on Windows.
A C++ engine and framework for building 2D games across iOS, Android, Windows, Linux, Mac, and web platforms.
Open-source software for 3D medical imaging reconstruction from CT and MRI DICOM files.
A React Native component that automatically detects and makes URLs, emails, and fuzzy links clickable within text.
A modern cross-platform HTTP load-testing tool written in Go, supporting multiple modes and metric exports.
Go bindings for the Vulkan graphics and compute API, enabling low-level GPU programming in Go.
Open-source note-taking app for iOS and Android with markdown support and code snippet highlighting.
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