Showing 36 of 3660 projects
A Swift library for easily using icon fonts (Font Awesome, Material Icons, etc.) in iOS, macOS, and tvOS apps.
A header-only C++11 library for creating and validating JSON Web Tokens (JWT) with comprehensive algorithm support.
A cross-platform library for USB video devices built on libusb, providing fine-grained control over UVC-compliant hardware.
A high-performance HTTP honeypot that punishes unruly bots by serving them an infinite stream of deceptive content.
A Go package for building Bluetooth Low Energy peripherals and clients using the GATT protocol.
A Vagrant environment to create Docker Machines for running Windows containers on macOS, Linux, and Windows hosts.
A React Native library for recording audio on iOS and Android with configurable encoding and quality.
A customizable Bash prompt with color-coded git status and branch information.
A Flutter plugin for handling real-time location on iOS, Android, and Web with performance and battery optimization settings.
A Node.js tool for publishing and installing C++ addons from pre-built binaries.
A 2D platformer game based on Community's Digital Estate Planning episode, built with the LÖVE engine.
A Swift queue manager built on OperationQueue and GCD for creating and managing asynchronous and synchronous tasks.
A globbing fs.watch wrapper for Node.js that combines the best features of other file-watching libraries.
A simple header-only C++ library for reading and writing WAV and AIFF audio files.
A cost-effective, modular development tool for simulating and analyzing CAN bus networks with hardware and virtual interfaces.
A Kotlin Multiplatform mobile app for Droidcon events, built with Compose Multiplatform for Android and iOS.
A fully-featured, extensible text editor component for Avalonia UI applications with syntax highlighting and advanced editing capabilities.
A React Native module for displaying Android-style toast notifications that works on both iOS and Android.
A Rust library for implementing FUSE filesystems in userspace, providing a native Rust interface instead of C bindings.
A cross-platform plugin for Xamarin.Forms that enables displaying pages as customizable popups with animations.
A platform-independent low-level JIT compiler for translating bytecode to machine code across multiple CPU architectures.
A Delphi framework for building fast, modern cross-platform apps with high-performance UI controls and native integrations.
A high-performance .NET data access layer inspired by MyBatis, offering XML-managed SQL, caching, read/write splitting, and dynamic repositories.
Cross-platform desktop client for Wire, a secure messaging and collaboration platform, built with Electron.
Display images and animated GIFs in the terminal using ANSI escape codes and native terminal protocols.
A cgo-free SQLite wrapper for Go that uses WebAssembly compilation to provide database/sql compatibility and direct SQLite API access.
An open-source arena FPS/RTS hybrid game where two distinct factions battle with base-building mechanics.
An open-source JPEG 2000 codec written in C, officially recognized as a JPEG 2000 Reference Software.
Open-source simulation engine based on the original SimCity Classic, designed for building city simulation games.
A customizable React Native modal component for selecting countries with flags, emojis, and filtering.
A fast and scalable epoll API implementation for Windows, enabling efficient socket state notifications.
A cross-platform port of the Arx Fatalis first-person role-playing game, enabling modern play on Linux, macOS, and Windows.
A cross-platform Diablo II remake built with Java and LibGDX, supporting PC, Android, and multiplayer.
A Python abstraction layer for writing Qt applications that work with PyQt5, PySide2, PyQt6, and PySide6 using a single codebase.
A pure Go command line editor with history and cross-platform support, inspired by linenoise.
A classic overhead run-and-gun game supporting up to 4 players in co-op and deathmatch modes with over 100 user-created campaigns.
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