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A cross-platform, terminal-based music player, audio engine, metadata indexer, and streaming server written in C++.
A cross-platform, low-level audio input and output library written in pure Rust.
A fast, extensible gapless audio player and streamer for iOS and macOS with low CPU usage.
A C library for cross-platform real-time audio input and output, supporting JACK, PulseAudio, ALSA, CoreAudio, and WASAPI.
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