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A .NET framework for creating cross-platform games using C#, re-implementing the discontinued XNA Framework.
A .NET framework for creating cross-platform games using C#, re-implementing the discontinued XNA Framework.
A collection of libraries and tools that extend MonoGame to simplify 2D game development.
A self-hosted feed aggregator daemon with a pluggable filter and output system for processing and distributing RSS/Atom articles.
A Gulp plugin that converts Markdown files to HTML using the marked library.
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