Showing 15 of 15 projects
An open-source, multi-platform 3D engine for building AAA games, cinema-quality worlds, and high-fidelity simulations.
An open-source, multi-platform 3D engine for building AAA games, cinema-quality worlds, and high-fidelity simulations.
A collection of 100+ gopher illustrations and design elements for creating Go-related presentations, blogs, courses, and social media content.
A plain text markdown editor built on CodeMirror with a focus on simplicity and clean design.
An open-source desktop application for writing, previewing, and publishing blog posts to various platforms.
A C#/.NET framework for building custom Windows-based authoring tools, used extensively in Sony game development.
An open-source node-based software for procedural 3D content creation, built with the Godot engine.
A multilingual React rich-text editor component built on Draft.js and Ant Design, supporting media insertion and multiple formats.
A curated list of delightful Markdown tools, libraries, editors, and resources.
A curated list of delightful Markdown tools, libraries, editors, and resources.
A 2D level and UI editor with engine-agnostic philosophy for game development, separating coding from content creation.
A collection of over 160 hand-drawn vector doodles for presentations, social media, blog posts, and README files.
Official tool for streaming with Inochi2D puppets for VTubing.
A GitHub Action that automatically converts YouTube videos to audio and uploads them as podcast episodes to Spotify.
A fan-made game engine for creating and playing custom Pikmin-style fan content, designed as a flexible "Pikmin Maker".
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