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A set of Godot addons for building responsive, rollback-networked multiplayer games with client-side prediction and lag compensation.
An HTML5 multiplayer game engine supporting up to 64 concurrent players with Box2D physics on low-cost VMs.
An open-source multiplayer 3D top-down RPG built with Babylon.js and Colyseus, featuring real-time gameplay, character progression, and quests.
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