Showing 6 of 6 projects
A fast and lightweight Entity Component System (ECS) for building games and simulations with millions of entities in C and C++.
An ultra-lightweight JavaScript engine designed to run on microcontrollers and IoT devices with less than 64KB RAM.
A cross-platform graphics framework for building and extending game engines across PC, mobile, and consoles.
A C99 TLS/SSL implementation designed for simplicity, small size, speed, and security-first design.
A portable software framework for instantiating high-performance BLAS-like dense linear algebra libraries.
A single-file C99 library for loading and writing glTF 2.0 assets, used by major graphics engines.
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