Showing 10 of 10 projects
A JavaScript framework and toolkit for creating interactive 3D/2D visualizations in the browser, optimized for data visualization.
A lightweight WebGL library for quick prototyping with OpenGL-style matrix stack and immediate mode.
A Go+WebAssembly library for drawing on HTML5 Canvas entirely from Go code without JavaScript calls.
A WebGPU extension that adds ray tracing capabilities via a pure compute shader implementation, enabling hardware-accelerated rendering in browsers.
A JavaScript WebGL library focused on optimal performance across all browsers and devices.
A browser-based table tennis game with real-time fluid dynamics simulation rendered at 60 FPS.
A .NET Standard library for F# that generates SVG vector graphics using a simple domain-specific language.
Entity-component based graphics engine for WebGPU, adapting the Oasis engine to the WebGPU API.
A Matrix digital rain animation implemented using the Imba programming language.
A pygame-compatible API for creating interactive games and graphics in Jupyter notebooks using ipycanvas rendering.
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