Showing 5 of 5 projects
A JavaScript framework and toolkit for creating interactive 3D/2D visualizations in the browser, optimized for data visualization.
A lightweight WebGL library for quick prototyping with OpenGL-style matrix stack and immediate mode.
A Go+WebAssembly library for drawing on HTML5 Canvas entirely from Go code without JavaScript calls.
A WebGPU extension that adds ray tracing capabilities via a pure compute shader implementation, enabling hardware-accelerated rendering in browsers.
A JavaScript WebGL library focused on optimal performance across all browsers and devices.
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