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A cross-platform, low-level audio input and output library written in pure Rust.
A cross-platform, open-source C library for real-time audio input and output with support for multiple host APIs.
Go bindings for the PortAudio audio I/O library, enabling audio input/output operations in Go applications.
Rust bindings and wrappers for the PortAudio cross-platform audio I/O library.
A Python package for reading and writing STEM multistream audio files using ffmpeg and MP4Box.
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