Showing 36 of 274 projects
A chainable interface for Swift's async/await that provides promise-like operations while using native language features.
A fluent, lightweight REST client for .NET that simplifies HTTP communication with automatic serialization and extensive feature support.
A Clojure client library for RethinkDB, providing a query API that closely mirrors the official JavaScript driver.
A complete asynchronous implementation of Python's pathlib for asyncio and trio, enabling non-blocking file system operations.
A Rust library for Linux SocketCAN communication, providing network socket access to CAN bus with async support.
Typed .NET clients for Stripe's REST APIs with built-in validation and error handling.
A Rust library for interacting with the Alpaca trading API, providing async access to trading, account, and market data.
A .NET library for scheduling and running strongly-typed tasks with support for cron, custom schedules, and asynchronous execution.
A tiny Swift library that simplifies Grand Central Dispatch (GCD) usage with intuitive syntax and helpers.
A Clojure/Script RPC library for web applications that makes async server calls feel like expression evaluation.
A lightweight, customizable file logger provider for Microsoft.Extensions.Logging with async processing and JSON support.
A FastAPI-based server to handle Slack webhooks, slash commands, interactive components, and events.
A library providing seamless interoperability between F# Async workflows and .NET Task/ValueTask for mixed-language asynchronous programming.
A pragmatic Rust framework for building cohesive network services across HTTP, WebSocket, gRPC, TCP, UDP, and Unix sockets.
An invisible REST and web framework for Kotlin that binds controllers to Vert.x routers with minimal annotations.
Zero-instrumentation eBPF profiler that finds blocking code in Tokio async runtimes by measuring OS scheduling latency.
An asynchronous version of Elixir's 'with' that resolves dependency graphs and executes clauses for optimal performance.
A comprehensive Swift library providing primitives for concurrency and reactive programming, simplifying asynchronous code.
A Rust client library for the Coinbase Pro cryptocurrency exchange API with sync, async, and WebSocket support.
A high-level asynchronous Apache Cassandra client written in pure Rust, focusing on configurability and performance.
A Rust library providing green-threads (fibers) similar to Goroutines, built on MIO for scalable async I/O.
A maintained Rust driver for Apache Cassandra, wrapping the DataStax C/C++ driver with a safe and modern API.
A Go library for safe asynchronous function execution with panic recovery and error stack traces.
An intuitive Rust client for ArangoDB with ergonomic, OOP-like APIs for both async and sync operations.
An extensible pub/sub messaging server for edge applications that delegates authentication and business logic to external modulators.
A pure OCaml PostgreSQL client library with support for Async, LWT, and synchronous operations.
Compose promise-returning and async functions into reusable pipelines for sequential execution.
A pretty, minimal, and fast ZSH prompt with Node.js version display and async git status.
A Rust library providing Monad, MonadIO, coroutines, actors, and functional programming utilities inspired by Rx, Haskell, and Python.
A high-performance, SQL-first ORM for Rust with compile-time code generation and full async support.
An asynchronous Scala client library for interacting with InfluxDB, providing non-blocking operations for data writing, querying, and database management.
A fully object-oriented .NET wrapper for Trello's RESTful API, written in C#, providing an intuitive entity model.
A full asynchronous web server for MicroPython designed for microcontrollers with minimal memory footprint.
A Pinia plugin that persists and rehydrates Vue.js store state between page reloads.
A Swift library providing a unified interface for managing local, iCloud, and remote files (WebDAV, FTP, Dropbox, OneDrive).
A LÖVE library for asynchronous asset loading using multiple threads to prevent game stuttering.
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