A lightweight Swift library for operation-oriented programming, enabling atomic operations that can be grouped, sequenced, queued, and repeated.
Flow is a lightweight Swift library for operation-oriented programming that enables developers to define atomic operations and manage them through groups, sequences, queues, and repeaters. It simplifies handling asynchronous tasks and complex workflows, making code more modular and easier to debug.
Swift developers building iOS, macOS, watchOS, or tvOS applications who need to manage complex asynchronous tasks or sequential workflows.
Flow offers a Swift-native, lightweight alternative to heavier solutions like NSOperations, providing similar power with easier implementation and better integration into Swift projects.
Operation Oriented Programming in Swift
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Written entirely in Swift, it offers a seamless integration for Swift projects, providing a lighter alternative to heavier solutions like NSOperations as highlighted in the README.
Includes ready-to-use operations such as FlowClosureOperation and FlowDelayOperation, reducing boilerplate code for common asynchronous tasks.
Supports operation groups, sequences, queues, and repeaters, enabling complex task orchestration with minimal setup, as demonstrated in the game animation example.
Breaking code into atomic operations simplifies debugging and allows for easier unit testing of individual tasks, improving code maintainability.
Restricted to Apple platforms only, making it unsuitable for projects targeting non-Apple environments or requiring cross-platform compatibility.
The library doesn't explicitly address error propagation in operations, which can complicate handling failures in asynchronous workflows, a gap compared to more robust solutions.
Unlike NSOperations, Flow lacks documented support for cancelling operations, potentially making it less suitable for responsive applications that need to abort tasks mid-execution.