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Sayna

Apache-2.0Rustv0.1.16

A high-performance real-time voice processing server in Rust providing unified STT/TTS services via WebSocket and REST APIs.

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263 stars37 forks0 contributors

What is Sayna?

Sayna is a high-performance real-time voice processing server built in Rust that provides unified Speech-to-Text (STT) and Text-to-Speech (TTS) services through WebSocket and REST APIs. It serves as a voice layer for AI agents, enabling seamless integration with existing agentic frameworks by abstracting multiple voice providers behind a single interface.

Target Audience

Developers building AI agents, voice-enabled applications, or real-time communication systems who need reliable STT/TTS services with provider flexibility and low-latency processing.

Value Proposition

Sayna offers a unified API that supports multiple voice providers simultaneously, real-time WebSocket streaming, and advanced features like noise filtering and turn detection—all in a self-hostable, high-performance Rust server that simplifies voice integration complexity.

Overview

Sayna is a unified Voice Layer for AI Agents with a seemless integration to an existing agentic frameworks

Use Cases

Best For

  • Adding voice interfaces to AI agent frameworks
  • Building real-time voice applications with WebSocket streaming
  • Creating multi-provider STT/TTS systems with fallback options
  • Developing WebRTC-based voice communication with LiveKit integration
  • Implementing voice features with advanced noise suppression and VAD
  • Self-hosting voice processing infrastructure for privacy/control

Not Ideal For

  • Projects requiring simple client-side voice APIs without server infrastructure
  • Teams that prefer fully managed cloud voice services with zero self-hosting or configuration
  • Applications committed to a single voice provider with no need for multi-provider abstraction or fallbacks

Pros & Cons

Pros

Unified Provider Interface

Abstracts multiple STT/TTS providers like Deepgram, ElevenLabs, Google Cloud, and Azure behind a single API, enabling easy switching and fallback strategies as highlighted in the 'Unified Voice API' feature.

Real-Time WebSocket Streaming

Supports bidirectional audio streaming over WebSockets for low-latency processing, crucial for interactive AI agents and real-time applications, with configurable sample rates and encodings.

Advanced Audio Processing

Includes optional features like Silero-VAD for voice activity detection and DeepFilterNet noise suppression, enhancing audio quality and enabling turn detection when the 'stt-vad' feature is enabled.

Flexible Authentication Options

Supports external authentication services, per-request credential overrides, and audio-disabled mode for development, providing security and testing flexibility without provider keys.

Cons

Complex Initial Setup

Requires Docker or Rust compilation, configuration of numerous environment variables, and optional feature flags like 'stt-vad' and 'noise-filter', which can be daunting for quick prototyping.

CPU-Intensive Processing

Advanced features like DeepFilterNet noise suppression are CPU-heavy, as noted in the Performance Considerations, potentially impacting server resource usage and scalability.

Dependency on External Providers

Core STT/TTS functionality still relies on third-party API keys and services, introducing potential cost, rate limits, and vendor lock-in despite the unified interface.

Frequently Asked Questions

Quick Stats

Stars263
Forks37
Contributors0
Open Issues0
Last commit1 month ago
CreatedSince 2025

Tags

#real-time-audio#ai-agents#text-to-speech#speech-to-text#voice-synthesis#webrtc#self-hosted#websocket-api#voice-ai

Built With

W
WebSocket
O
ONNX Runtime
R
Rust
a
axum
D
Docker

Links & Resources

Website

Included in

Real-Time Communications471
Auto-fetched 19 hours ago

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