A spring-physics based animation library for React, offering fluid and interactive animations across multiple platforms.
react-spring is a spring-physics based animation library for React that enables developers to create fluid, interactive animations across multiple platforms like web, native, and 3D. It solves the problem of rigid or unnatural animations by using physics-based springs for smooth, responsive motion.
React developers building interactive UIs, cross-platform applications, or 3D experiences who need performant and natural-looking animations.
Developers choose react-spring for its spring-physics first approach, which creates more natural animations, and its cross-platform support that works seamlessly across web, mobile, and 3D environments.
✌️ A spring physics based React animation library
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Works with react-dom, react-native, react-three-fiber, react-konva, and react-zdog, enabling consistent animations across web, mobile, and 3D environments as stated in the README.
Uses spring physics by default for fluid and natural-looking motion, solving the problem of rigid animations and enhancing interactivity, per the library's philosophy.
Supports both declarative and imperative approaches, giving developers versatility in implementation, as highlighted in the key features for different use cases.
Provides easy-to-use hooks like useSpring and animated components, reducing boilerplate code for quick integration, demonstrated in the getting started example.
Configuring spring animations with tension and friction requires understanding physics concepts, which can be less straightforward than duration-based easing for some developers.
While it supports duration-based animations, the spring-first focus means traditional easing functions are not as extensive as in libraries like Framer Motion or CSS animations.
Tied exclusively to React ecosystems, making it unsuitable for projects using other frameworks like Vue or Angular without significant adaptation efforts.