Open-Awesome
CategoriesAlternativesStacksSelf-HostedExplore
Open-Awesome

© 2026 Open-Awesome. Curated for the developer elite.

TermsPrivacyAboutGitHubRSS
  1. Home
  2. LÖVE
  3. love-loader

love-loader

MITLua

Threaded resource loading library for LÖVE game framework to prevent framerate drops during asset loading.

Visit WebsiteGitHubGitHub
146 stars17 forks0 contributors

What is love-loader?

love-loader is a Lua library for the LÖVE 2D game framework that handles resource loading in a separate thread. It solves the problem of framerate drops and gameplay interruptions when loading assets like images, sounds, and fonts from disk by moving blocking I/O operations to a background thread.

Target Audience

LÖVE game developers who need to load multiple resources without interrupting smooth gameplay, particularly those creating games with animations or real-time interactions during loading screens.

Value Proposition

Developers choose love-loader because it provides a simple, lightweight solution to a common performance problem in LÖVE games, with minimal API overhead and seamless integration into existing LÖVE project structures.

Overview

Threaded resource loading for LÖVE

Use Cases

Best For

  • Loading multiple game assets while showing animated loading screens
  • Preventing framerate drops during level transitions in LÖVE games
  • Implementing progress bars for resource loading in 2D games
  • Streaming audio files while maintaining smooth gameplay
  • Managing asset loading for games with large texture packs
  • Creating responsive menus that remain interactive during background loading

Not Ideal For

  • Projects using LÖVE versions before 0.9.0, as version 2.0.0 only supports LÖVE 0.9.x and requires manual downgrades.
  • Games requiring on-the-fly or dynamic resource loading during intense gameplay, since love-loader is designed for batch pre-loading and requires manual update calls each frame.
  • Teams needing robust error handling or detailed load failure feedback, as the library's callbacks provide minimal information without built-in error reporting.

Pros & Cons

Pros

Threaded Performance Boost

Loads resources in a separate thread to prevent blocking the main game loop, ensuring smooth animations and framerate stability during asset loading, as highlighted in the README's philosophy.

Simple API Integration

Requires just a single Lua file and a call to loader.update() in the game loop, making it easy to add threaded loading to existing LÖVE projects without complex setup.

Progress Tracking Built-in

Provides loadedCount and resourceCount properties for straightforward progress bar implementation, demonstrated in the example code for loading screens.

Multi-Resource Support

Handles images, audio sources (static or stream), and fonts with dedicated functions like newImage and newSource, covering common LÖVE asset types efficiently.

Cons

Version Compatibility Issues

Only works with LÖVE 0.9.x, as stated in the README, which can break projects on older or newer LÖVE versions without community updates or forks.

Intrusive Update Requirement

Forces developers to call loader.update() each frame until loading completes, which can clutter game loops and complicate logic in more complex state-based architectures.

Limited Error Handling

Callbacks like loadedCallback and finishCallback lack parameters for error details, making it difficult to diagnose and recover from failed resource loads without custom wrappers.

Frequently Asked Questions

Quick Stats

Stars146
Forks17
Contributors0
Open Issues4
Last commit1 year ago
CreatedSince 2012

Tags

#threading#performance-optimization#game-development#resource-loading#lua#2d-games#game-engine#love2d#asset-management

Built With

L
LÖVE
L
Lua

Links & Resources

Website

Included in

LÖVE4.3k
Auto-fetched 6 hours ago

Related Projects

log.lualog.lua

A tiny logging module for Lua

Stars360
Forks91
Last commit2 years ago
luasteamluasteam

Bindings to connect lua with Steam API

Stars237
Forks34
Last commit3 months ago
cargocargo

LÖVE asset manager

Stars184
Forks11
Last commit6 years ago
LilyLily

LÖVE Async Asset Loader

Stars115
Forks6
Last commit4 years ago
Community-curated · Updated weekly · 100% open source

Found a gem we're missing?

Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.

Submit a projectStar on GitHub