A template Godot project for building VR games with preconfigured plugins, XR tools, and a simple demo.
Godot XR Template is a starter project for the Godot game engine that provides a preconfigured foundation for building virtual reality games. It includes essential XR plugins, tools, and a simple demo game to help developers quickly start creating VR experiences without manual setup. The template supports multiple Godot versions and simplifies exporting to Android-based VR headsets.
Godot developers and indie game creators who want to build VR games without spending time on initial configuration and plugin integration.
It offers a ready-to-use VR project setup with best-practice configurations, reducing the learning curve and time-to-prototype for VR development in Godot compared to starting from scratch.
Godot XR Template project containing needed plugins, XR Tools and a very simple demo game
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Pre-integrates Godot XR Tools and OpenXR Vendors, allowing immediate VR functionality without manual plugin configuration, as highlighted in the README's asset list.
Maintains active branches for Godot 3.x, 4.1, 4.2, and 4.6+, ensuring compatibility across different Godot versions, as specified in the version table.
Includes preconfigured exports for Android-based OpenXR headsets, simplifying deployment to devices like Meta Quest, with steps outlined in the exporting section.
Provides a simple playable game with example scenes, offering a hands-on starting point for learning basic VR interactions, as described in the getting started guide.
OpenXR Vendors must be downloaded separately after cloning, adding an extra setup step that the README notes can be confusing for newcomers.
The template focuses on basic VR setup with simple demo scenes, so developers needing complex interactions or systems must build from scratch, lacking pre-built solutions.
Exporting to Android still requires installing Godot's build templates and setting up prerequisites, which can be a barrier despite preconfigured settings, as mentioned in the README.