A configurable ComputerCraft SCADA system for monitoring and controlling multiple Mekanism fission reactors with a GUI and safety features.
cc-mek-scada is a SCADA (Supervisory Control and Data Acquisition) system built for ComputerCraft in Minecraft, designed to monitor and control Mekanism fission reactors. It provides a configurable GUI, automatic safety shutdowns, waste processing integration, and multi-reactor management, turning in-game computers into industrial control hubs. The system implements real-world automation concepts like PLCs and RTUs to manage complex nuclear setups safely and efficiently.
Minecraft players and modpack creators using ComputerCraft and Mekanism who want advanced, automated control over fission reactors with safety features and a professional SCADA interface. It's ideal for those building large-scale nuclear facilities in-game.
Developers choose cc-mek-scada for its realistic SCADA architecture, configurable safety protocols, and integrated waste control, offering a more robust and automated alternative to manual reactor management. Its modbus-like communication and distributed components provide scalability and reliability for complex setups.
Configurable ComputerCraft SCADA system for multi-reactor control of Mekanism fission reactors with a GUI, automatic safety features, waste processing control, and more! Please be sure to take a look at the Wiki tab, this project has lots of docs!
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Implements a distributed control system with Coordinator, Supervisor, RTU, and PLC levels, mirroring professional industrial automation for immersive gameplay, as described in the README.
Includes PLC-based hazard detection and automatic reactor shutdown to prevent meltdowns, enhancing safety without manual intervention, based on the reactor PLC functionality.
Controls waste processing systems alongside reactor operations, providing a comprehensive nuclear facility management solution, as highlighted in the key features.
Uses a custom protocol for reliable data exchange between components, enabling scalable and fault-tolerant communication, inspired by real-world Modbus systems.
The distributed architecture requires installing and configuring multiple components (e.g., Coordinator, Supervisor, RTUs, PLCs), which can be daunting for casual Minecraft players.
Strictly dependent on ComputerCraft and Mekanism v10.1+, with no support for other mods or versions, restricting its use to specific modpacks and making it inflexible.
The project is in beta with contributions restricted, indicating potential instability and missing features like support for fusion reactors or other facility types.