A C++ header-only library providing low-level HTTP/1, WebSocket, and networking protocol types and algorithms built on Boost.Asio.
Boost.Beast is a C++ header-only library that provides low-level HTTP/1 and WebSocket protocol types and algorithms. It is built on top of Boost.Asio, offering a foundation for writing interoperable networking clients and servers. It solves the problem of implementing robust, high-performance network communication without relying on higher-level, opinionated frameworks.
C++ developers familiar with Boost.Asio who need to build custom, high-performance HTTP/1 or WebSocket clients, servers, or networking libraries. It is suited for those creating specialized networking applications or foundational abstractions.
Developers choose Boost.Beast for its deep integration with Boost.Asio, providing a consistent and familiar asynchronous model. Its header-only nature, flexibility in buffer/thread management, and role-agnostic design offer a powerful, low-level foundation without the bloat of higher-level frameworks.
HTTP and WebSocket built on Boost.Asio in C++11
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Algorithms are symmetric for clients and servers, enabling code reuse and flexibility in building both types of applications, as emphasized in the README's symmetry principle.
Built directly on Boost.Asio, providing a consistent asynchronous model that Asio users will find intuitive, reducing the learning curve for those already familiar with it.
As a header-only library, it simplifies integration into projects without requiring separate compilation or linking steps, making it easy to incorporate into existing build systems.
Designed to handle thousands of concurrent connections efficiently, leveraging Boost.Asio's non-blocking I/O for scalable networking applications, as stated in the performance claims.
Requires prior expertise in Boost.Asio and asynchronous C++ programming, which can be a significant barrier for developers not already invested in this ecosystem.
Only supports HTTP/1 and WebSocket, with no built-in support for HTTP/2 or other modern protocols, limiting its relevance for contemporary web standards.
Building examples and tests necessitates configuring OpenSSL and using tools like bjam or CMake, which the README details as cumbersome, especially on Windows with vcpkg.
As a first official release, interfaces may change based on user feedback, posing risks for production code that requires stable, long-term APIs.