A platform-native GUI library for Go, enabling simple cross-platform desktop application development.
ui is a platform-native GUI library for Go that enables developers to build simple desktop applications with native look and feel across Windows, macOS, and Unix systems. It wraps the libui C library to provide cross-platform UI controls without requiring extensive platform-specific code.
Go developers who need to create lightweight, native desktop applications for multiple operating systems without relying on heavy frameworks.
Developers choose ui for its simplicity, native widget support, and minimal dependencies, making it ideal for small to medium-sized GUI projects where platform consistency and straightforward Go integration are priorities.
Platform-native GUI library for Go.
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Uses the operating system's native UI controls for a consistent user experience on each platform, as highlighted in the README for Windows, macOS, and Unix.
Enables building applications for Windows, macOS, and Unix from a single Go codebase, reducing the need for platform-specific code.
Offers a straightforward interface for GUI development in Go, prioritizing simplicity over complexity, which aligns with the project's philosophy.
Provides utilities like the winmanifest subpackage for embedding required manifests on Windows, simplifying the setup for modern UI features.
The project is in mid-alpha stage with incomplete features, potential bugs on certain platforms, and instability, as admitted in the README.
In-code documentation is described as 'sufficient to get started but needs improvement,' making advanced development challenging.
Requires cgo and platform-specific installations like GTK+ on Unix, adding overhead compared to pure Go or web-based alternatives.
Aligns to libui's Alpha 4.1 with some functions not available, limiting the range of widgets and interactions for complex UIs.