Showing 36 of 222 projects
A comprehensive MQTT testing and debugging application for iOS devices (iPhone and iPad).
A Go library for building REST, real-time, and RPC APIs with seamless client synchronization via the RES protocol.
A realtime chat application built with RethinkDB and React.js for instant messaging.
A connection manager for IoT devices that provides real-time communication, device control, data collection, and query interfaces.
A websocket-based real-time communication server with a REST API for web applications.
A multiplayer ship battle game built with Elixir, Phoenix Framework, and Phaser.
A fast, robust, lightweight, and fully asynchronous WebSocket protocol implementation for Rust.
A collection of Go packages for building robust, spec-compliant GraphQL APIs with performance and best practices in mind.
A fast, dependency-free middleware server for Deno with built-in utilities like logging, CORS, rate limiting, and file uploads.
A user-friendly Go package and CLI tool for sending and listening to TCP socket connections.
A reactive WebSocket client for iOS/macOS/tvOS built on RxSwift and Starscream.
A framework for building reactive, real-time frontend UI components in Amber applications using pure Crystal.
A distributed load testing tool and framework for Tendermint networks, designed as the successor to tm-bench.
A library for creating socket servers in Adobe AIR desktop applications with support for multiple protocols.
A realtime planning poker application built with .NET Core and Angular using SignalR for live collaboration.
A data-first IoT platform for connecting physical objects to a time-series database and performing data analysis.
A JSON-RPC 2.0 library with HTTP and WebSocket support for Deno and browser environments.
A simple web page that displays subscribed topics from an MQTT broker in a Twitter-wall-like interface.
An asynchronous Python library for communicating with Gremlin Server using websockets and asyncio.
Ruby client library SDK for Ably's realtime messaging service, enabling pub/sub messaging, presence, and push notifications.
An extremely lightweight HTTP server library for the D programming language.
A multiplayer drawing and guessing game where players draw words for others to guess and earn points.
Send JavaScript from Common Lisp to a browser via WebSockets for bidirectional communication.
Python library implementing DVB CSS protocols for synchronizing media presentation between TVs and companion devices.
A Vue 3 plugin providing an easy-to-use MQTT client with centralized subscription management, TypeScript support, and built-in notifications.
PostgreSQL PubSub adapter for Phoenix applications, enabling real-time messaging using PostgreSQL's NOTIFY/LISTEN.
A Cycle.js driver for integrating Socket.IO client functionality into reactive applications.
An event-driven WebSocket framework for building real-time applications on Deno with custom event handling.
A real-time live blogging application using RethinkDB and PubNub for instant content updates.
A React Native module implementing the Pusher Realtime API for Android and iOS applications.
A WebGL-based online multiplayer first-person shooter game built with Babylon.js and Socket.IO.
Enables Meteor applications to connect and communicate with Vert.x components via the Vert.x Event Bus.
A simple shell MQTT client with callback system, interactive publishing, and TCP/WebSockets support.
An OTP umbrella application that adds a plug-and-play social feed with comments and likes to existing applications via RabbitMQ events.
A Cycle.js driver for integrating Pusher real-time messaging functionality into reactive applications.
React Native SDK for Realtime Cloud Messaging, enabling real-time communication in mobile apps.
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