Showing 36 of 358 projects
A full-stack Rust template for building desktop apps with Yew frontend, Axum backend, and Tauri framework.
A simple and fast user-facing messaging and data replication server built with WebSockets and Go.
An experimental real-time web application combining Phoenix Channels, GenEvents, React, and Flux for reactive UI updates.
A simple WebSocket library for Deno, inspired by Node.js's ws library, providing server and client APIs.
A pragmatic Rust framework for building cohesive network services across HTTP, WebSocket, gRPC, TCP, UDP, and Unix sockets.
SAMA - Simple but Advanced Messaging Alternative chat server, powered by uWebsockets.js
A Rust client library for the Coinbase Pro cryptocurrency exchange API with sync, async, and WebSocket support.
A static web server with live-reload functionality for web development workflows.
A React Native library for connecting to SignalR servers with WebSocket support and automatic reconnection.
A lightweight, configurable load balancer written in Go with WebSocket support and health monitoring.
A C# .NET wrapper for the Bittrex cryptocurrency exchange API, providing full REST and WebSocket functionality.
An Elixir-based framework for distributed HTTP and WebSocket load testing, performance monitoring, and custom metric tracking.
A spec-compliant GraphQL implementation for building GraphQL APIs in the Ballerina programming language.
A PHP client library for communicating with Socket.IO servers, enabling real-time event-driven interactions.
A 100% ActionCable-compatible WebSocket server for real-time features in Crystal applications.
A Clojure library for controlling headless Chrome via the Chrome DevTools Protocol, with auto-generated low-level commands and higher-level automation utilities.
A single-binary mock server supporting HTTP, WebSocket, gRPC, MQTT, SSE, GraphQL, and SOAP protocols.
A Go package implementing a LiveReload server that enables browser reloads and alerts via WebSocket communication.
A Go client library for interacting with Apache TinkerPop graph databases using the Gremlin query language.
A .NET library for building Slack bots quickly and easily with a focus on developer experience.
A WebSocket framework that enables real-time, reactive frontend-backend communication by syncing SQL queries and server-side data.
RFC6455 compliant WebSocket server implementation for Common Lisp, extending the Hunchentoot web server.
Websocket Server and Client Library written in Lazarus
A Discord bot framework written in the V programming language for building Discord bots with event handling and REST API support.
A flexible, performant, and thread-safe Discord API wrapper for Go, providing 100% one-to-one implementation of Discord's API.
A Godot addon to control OBS Studio via obs-websocket from within Godot games and applications.
A standardized interface library for Erlang HTTP servers, supporting Cowboy, Inets, Mochiweb, Webmachine, and Yaws.
A WebSocket server and client implementation for Common Lisp, designed to integrate with Clack and various web servers.
A React Native wrapper for the Socket.IO Swift client library, enabling real-time communication in iOS apps.
A Go websocket client for unit testing websocket handlers without requiring a live server.
A WebSocket library for Deno providing real-time bidirectional communication with a simple API.
A fast, efficient, and easy-to-use Go client for the Apache TinkerPop graph database stack.
A fully MQTT 5.0 compliant .NET/C# client with automatic back pressure management, supporting TCP and WebSocket transports.
A real-time terminal-based block explorer for Cosmos SDK blockchains, displaying blocks, transactions, validators, and network status.
A real-time strategy game with single-player campaign and multiplayer modes, built entirely with HTML5 and JavaScript.
A web app for securely sharing files and text between devices without requiring any software installation.
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