Showing 27 of 27 projects
A JavaScript/TypeScript tweening engine for animating object properties with optimized easing functions.
A JavaScript/TypeScript tweening engine for animating object properties with optimized easing functions.
A simple but powerful JavaScript library for tweening numeric object properties and CSS style properties.
A powerful, scrubbable animation library for iOS in Swift that can tween any value.
A modern C++ header-only tweening library for creating complex animations in games and interactive software.
A Godot add-on that simplifies UI animations with CSS-like syntax, 89 built-in animations, and 33 easing options.
A lightweight ES6 tweening engine for animating numbers, arrays, objects, and colors with easing and looping.
A minimal Lua library for tweening (interpolating) numeric values in tables with various easing functions.
A faithful implementation of the classic Duck Hunt game using JavaScript and HTML5.
A lightweight, flexible tweening library for Unity that simplifies object animations with a modular architecture.
A fast, lightweight tweening library for Lua, enabling smooth animations and transitions for game objects and UI elements.
An elegant and flexible tweening library for iOS and tvOS, enabling smooth animations with support for grouping, sequencing, and custom easing.
A high-performance, modular ES6 tweening library for smooth animations in web and Node.js applications.
A flexible, fast tween library for creating animations in Haxe projects.
A React Native component for frame-by-frame sprite animation, tweening, and dragging using the Animated API and PanResponder.
A modern lightweight sound manager for ActionScript 3, simplifying audio playback with seamless transitions and built-in tweening.
A Swift library providing enhanced easing equations and tweening capabilities for SpriteKit animations.
A cross-platform tweening library for Haxe that enables smooth animations across multiple targets.
A port of Robert Penner's easing functions optimized for the PICO-8 fantasy console, with token reduction and PICO-8 compatibility.
A tweening library for PlayCanvas that enables smooth animations of entity properties and custom objects.
A GDScript port of Robert Penner's easing equations for smooth animations in Godot Engine.
A tweening engine for iOS written in Swift, enabling smooth animations for numeric values, colors, transforms, and paths.
A fast animation engine for iOS with a timeline approach, intuitive Swift API, and real color interpolation.
A Dart port of the Universal Tween Engine for interpolating any object attribute in server or client-side Dart projects.
A minimalistic, macro-powered tweening library for Haxe with framework-agnostic design and manual update control.
A GameMaker Studio 2 library for interpolating values using animation curves with simple sequential animation support.
A lightweight JavaScript tweening engine for creating smooth animations with customizable easing and timing.
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