Showing 7 of 7 projects
A modern C++ concurrency library providing tasks, executors, timers, and C++20 coroutines for writing highly concurrent applications.
A Common Lisp library for general-purpose asynchronous programming using libuv as its backend.
A lightweight Lua module for scheduling delayed and recurring function calls with chainable events and groups.
An OOP library for creating smooth animations in Neovim using self-adjusting timers to compensate for terminal limitations.
A simple, extensible timer management plugin for Neovim with a clean API for creating and managing multiple timers.
A minimalist, context-aware deferred task scheduler for Go with ID-based debouncing, cancellation, and concurrency limits.
JavaScript-style setTimeout and setInterval functions implemented in GameMaker Studio 2.3 for timed callbacks.
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