Showing 5 of 5 projects
A Godot engine demo showcasing networked physics using state synchronization over UDP for smooth client-side interpolation.
A real-time multiplayer board games web app built with Stl.Fusion and Blazor, demonstrating low-cost real-time state synchronization.
Bidirectional interface that connects the homee smart home gateway to MQTT for reading and controlling device states.
A Pinia plugin for comprehensive state persistence and synchronization across multiple storage adapters with minimal configuration.
NGXS plugin for state synchronization across browser windows or microfrontends using postMessage.
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