Showing 6 of 6 projects
A community-driven multiplayer top-down shooter built from scratch in C++ with an in-game map editor and cross-platform play.
A simple first-person shooter camera implementation for Godot, designed to teach GDscript and camera mechanics.
A fast-paced arcade shooter where you dodge red targets, collect bombs, and survive for a high score.
A 2D canvas game where players jump between planets, featuring a distributed server architecture with WebRTC communication.
A Tempest arcade game clone for Android with touch controls and faithful gameplay mechanics.
A 2D Asteroids-style arcade game built with the MX2 framework using SDL2 and Vulkan.
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