Showing 5 of 5 projects
A friendly web component for writing and rendering fragment shaders directly in HTML with built-in uniforms for time, mouse, and audio.
An introductory lesson on fragment shaders in WebGL, covering GLSL basics and simple image effects using Shadertoy.
Converts GLSL shaders from Shadertoy to LÖVE-compatible GLSL 1.2 with Lua bindings.
A Windows test application for running Shadertoy-style image shaders with live recompilation using Vulkan.
A JavaScript webapp that converts Shadertoy GLSL shaders to GameMaker-compatible GLSL ES code.
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