Showing 8 of 8 projects
An experimental HTML5/WebGL library for creating interactive and responsive videos with a graph-based processing pipeline and sequencing timeline.
A Godot Engine add-on for generating river meshes with flow and foam maps using bezier curves.
A Godot plugin for managing scene transitions and Node references with shader-based effects.
A screen manager for libGDX games that simplifies screen switching with built-in transition effects.
A breakout-style arcade game built with Godot Engine to learn game development concepts.
A library and executable providing GLSL functionality and hundreds of graphical effects in pure Delphi/Pascal code.
A development kit for creating custom plugins, behaviors, effects, and themes for the Construct game engine.
A GPU-based height-field fluid simulation solver for GameMaker Studio 2.3+ with customizable visual effects.
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