Showing 5 of 5 projects
An experimental HTML5/WebGL library for creating interactive and responsive videos with a graph-based processing pipeline and sequencing timeline.
A Godot Engine add-on for generating river meshes with flow and foam maps using bezier curves.
A Godot plugin for managing scene transitions and Node references with shader-based effects.
A screen manager for libGDX games that simplifies screen switching with built-in transition effects.
A breakout-style arcade game built with Godot Engine to learn game development concepts.
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