Showing 3 of 3 projects
MoltenVK layers a subset of the Vulkan graphics and compute API over Apple's Metal framework, enabling Vulkan applications to run on macOS, iOS, tvOS, and visionOS.
Converts GLSL shaders from Shadertoy to LÖVE-compatible GLSL 1.2 with Lua bindings.
A JavaScript webapp that converts Shadertoy GLSL shaders to GameMaker-compatible GLSL ES code.
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