Showing 9 of 9 projects
A free-to-win rhythm game client with an open-source engine and support for custom gameplay rulesets.
A basic implementation of Beat Saber's core VR gameplay mechanics using the Godot game engine, primarily for Oculus Quest.
A Rust translation of Angolmois, a minimalistic music video game that plays BMS format files.
A LÖVE library for synchronizing game events to the BPM of an audio track.
A LÖVE sound manager with advanced audio parsing for rhythm-based mechanics and synchronized visual effects.
Deployment script that creates installable copies of the osu!lazer rhythm game client.
A simple osu! standard simulator for gameplay, replay viewing, and video rendering.
A multiplayer rhythm game for iPhone where players tap falling items to music while managing their heartbeat.
A fast-paced action game where gameplay is synchronized with music, built using Babylon.js.
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