Showing 7 of 7 projects
An iOS library for efficient map annotation clustering using QuadTree, with customizable annotation views and clustering behavior.
An elegant and efficient iOS map clustering framework supporting MapKit, Google Maps, Mapbox, and YandexMapKit.
A simple 2D physics library for Haxe with a focus on easy integration into any game engine or framework.
State-of-the-art point location and neighbor finding algorithms for region quadtrees, implemented in Go.
A faster version of d3-force's many-body repulsion algorithm that reuses force approximations to speed up graph layouts.
A Coq/SSReflect port of the 'Functional Algorithms Verified' book, formalizing functional data structures and algorithms.
A generic, zero-allocation, and heavily optimized quadtree implementation for Go with 100% test coverage.
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