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A cross-platform bar spectrum audio visualizer for terminal and desktop environments.
A Nintendo Entertainment System (NES) emulator written in Go with OpenGL graphics and audio support.
An all-in-one digital audio workstation with built-in plugins, designed for music production with revolutionary CPU efficiency.
An all-in-one digital audio workstation with built-in plugins, designed for music production with revolutionary CPU efficiency.
Go bindings for the PortAudio audio I/O library, enabling audio input/output operations in Go applications.
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