Showing 5 of 5 projects
Industry-standard navigation-mesh generation and pathfinding toolset for games, powering AI navigation in Unity, Unreal, and Godot.
An open-ended space adventure game set in the Milky Way galaxy at the turn of the 31st century.
An extensible open-world roguelike game with pixel art where players explore wilderness and ruins, built in Rust.
A Java-based 3D game engine with isometric rendering, built on libGDX for creating open-world voxel and sprite games.
An open-source roguelike game where you command a flying ship in a steampunk sky world, featuring combat, trading, and exploration.
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