Showing 13 of 13 projects
An open source, self-hosted implementation of the Tailscale control server for personal and small organization networks.
A free open-source TURN and STUN server for NAT traversal in VoIP and WebRTC applications.
A lightweight, high-performance reverse proxy written in Rust for secure NAT traversal and exposing local services to the internet.
A simple, decentralized mesh VPN with WireGuard support, built for secure peer-to-peer networking.
A connection-oriented, message-based UDP transport layer for games with reliable/unreliable messaging, encryption, and P2P NAT traversal.
A modular networking stack in Rust that enables connections by public key instead of IP addresses, with automatic hole-punching and relay fallback.
A cross-platform C++ networking engine designed for game development with features like NAT traversal and voice chat.
An open-source, lightweight TCP/UDP tunneling solution with connection pooling and multi-protocol support for bypassing network restrictions.
A Go implementation of the STUN client for UDP hole punching and NAT traversal (RFC 3489 and 5389).
A portable C library providing SIP, RTP, STUN/TURN/ICE, HTTP, and WebSocket stacks for building real-time communication applications.
A high-performance, zero-allocation Go implementation of the RFC 5389 STUN protocol for NAT traversal.
A lightweight VPN built on IPFS and libp2p that creates direct encrypted tunnels between nodes, even behind NATs/firewalls.
A real-time, secure, peer-to-peer terminal messenger with end-to-end encrypted texting and file-sharing, built on IPFS pubsub.
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